FLEETFLUX

EV Fleet management web dashboard design for SaaS platform that helps fleet operators (like Uber, Ola, BluSmart) manage the EV batteries in their vehicle fleets.

EV Fleet management web dashboard design for SaaS platform that helps fleet operators (like Uber, Ola, BluSmart) manage the EV batteries in their vehicle fleets.

UX STRATEGY / UI DESIGN / DASHBOARD DESIGN

OVERVIEW

TEAM

TEAM

Saumya Verma

Saumya Verma

TOOLS

TOOLS

Figma

Figma

TIMELINE

TIMELINE

Feb 2025

Feb 2025

PROBLEM

PROBLEM

The COVID-19 pandemic drastically disrupted traditional education, leaving many students across India struggling with the sudden need to turn towards digital learning tools. The shift to home education introduced a complex and overwhelming process for parents, teachers, and students, with no structured tools to support this new reality.

The COVID-19 pandemic drastically disrupted traditional education, leaving many students across India struggling with the sudden need to turn towards digital learning tools. The shift to home education introduced a complex and overwhelming process for parents, teachers, and students, with no structured tools to support this new reality.

~ 320 M

learners in India adversely affected by the pandemic, necessitating a transition to e-learning platforms

> 80%

teachers reported facing challenges in teaching online, including issues related to data and connectivity

195%

increase in the national dropout rate for students in India during the pandemic (2020)

SOLUTION

SOLUTION

I designed an e-learning application that streamlines the learning experience for students, teachers, and parents through personalized dashboards tailored to their needs. The platform enhances student engagement, while providing teachers with technical support and tools to improve student participation. It also simplifies communication and learning management, making it a comprehensive, all-in-one e-learning solution.

I designed an e-learning application that streamlines the learning experience for students, teachers, and parents through personalized dashboards tailored to their needs. The platform enhances student engagement, while providing teachers with technical support and tools to improve student participation. It also simplifies communication and learning management, making it a comprehensive, all-in-one e-learning solution.

APPROACH

APPROACH

Research

Research

Secondary Research
Competitive Analysis
User Interviews
Personas
Journey Maps

Secondary Research
Competitive Analysis
User Interviews
Personas
Journey Maps

Defining the MVP

Defining the MVP

User Stories
MoSCow Method



User Stories
MoSCow Method



Design

Design

Ideation and Sketching
Low-fi Prototype
High-fi Mockups


Ideation and Sketching
Low-fi Prototype
High-fi Mockups


DESIGN

Through a combination of primary and secondary research detailed below, including competitive analysis and interviews, I decided to focus on the key stakeholders' experience with the E-learning process during the pandemic.

Through a combination of primary and secondary research detailed below, including competitive analysis and interviews, I decided to focus on the key stakeholders' experience with the E-learning process during the pandemic.

SECONDARY RESEARCH

SECONDARY RESEARCH

To kick-off the research, I sought answers to initial key questions. What is E-learning? Why is it needed? How is it carried out? Who are the stakeholders involved? What are the key benefits and challenges of E-learning?

To kick-off the research, I sought answers to initial key questions. What is E-learning? Why is it needed? How is it carried out? Who are the stakeholders involved? What are the key benefits and challenges of E-learning?

DESIGN

ON THE SKETCHBOARD

ON THE SKETCHBOARD

After defining these core features, I began ideating on paper, starting with the parent dashboard and home-screen. I ensured that live notifications and call scheduling were prominent features to improve communication and keep users accountable.

After defining these core features, I began ideating on paper, starting with the parent dashboard and home-screen. I ensured that live notifications and call scheduling were prominent features to improve communication and keep users accountable.

FINAL MOCKUPS

FINAL MOCKUPS

REFLECTION

The "Educademy" project was an enriching experience that enhanced my ability to balance user needs with functional goals, ensuring the solution aligns with real-world challenges in E-learning. Conducting extensive research, creating personas, and mapping user journeys emphasized the importance of understanding diverse stakeholders.

The project taught me the value of leveraging user stories to identify and prioritize features effectively. By stepping into the users’ perspectives, I was able to clearly define their needs and objectives, which helped guide the design process. Using the MoSCoW method, I classified features into "Must-Have," "Should-Have," "Could-Have," and "Won’t-Have" categories, ensuring a strategic approach to resource allocation and feature implementation. This process honed my ability to focus on high-impact features first, balancing user needs with project constraints and delivering a meaningful, efficient solution.

The "Educademy" project was an enriching experience that enhanced my ability to balance user needs with functional goals, ensuring the solution aligns with real-world challenges in E-learning. Conducting extensive research, creating personas, and mapping user journeys emphasized the importance of understanding diverse stakeholders.

The project taught me the value of leveraging user stories to identify and prioritize features effectively. By stepping into the users’ perspectives, I was able to clearly define their needs and objectives, which helped guide the design process. Using the MoSCoW method, I classified features into "Must-Have," "Should-Have," "Could-Have," and "Won’t-Have" categories, ensuring a strategic approach to resource allocation and feature implementation. This process honed my ability to focus on high-impact features first, balancing user needs with project constraints and delivering a meaningful, efficient solution.

FUTURE DIRECTIONS

FUTURE DIRECTIONS

Enhance participation with an attendance feature that requires the camera to be on for at least half the class

Provide performance insights through real-time stats for parents and students to track progress

Foster peer connections with dedicated socializing features for students

Enhance retention for learners with interactive flashcards for better learning and recall

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